![]() ![]() Companions will take and use consumables if left to their own devices, especially at the Lucky 38.Unlike Fallout 3, companions are moved to their target locations instantly. Then they will either return to their original location (except for Raul) or can be told to go to the Lucky 38. If the player already has a companion of a specific type, they need to be dismissed through dialogue. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time, with both providing their unique companion perks (unless using exploits).Companions are controlled via the Companion wheel. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |